On the Hop
"Welcome to the show where smart shopping leads to money in your pocket. Our Family Dollar store's filled with hundreds of great brands at everyday low prices, and those items just might win one of our teams $5,000. I'm Pat Neely, and it's time to SAVE TO WIN!!"
Save to Win is a shopping game show sponsored by Family Dollar, in which two teams of two (dressed in yellow & blue) competed against each other in three rounds for the right to play for $5,000.
Seven products appear on the check-out conveyor belt. On each product, Pat reads a dual-choice question about that product. A correct choice wins the item (which in turn acts as a point).
The first two questions are individual team questions (one for each team), and the remaining five are jump-in toss-ups. During the toss-up portion, an incorrect choice gives the point/item to the opponents.
Two players (one from each team) are isolated. The partners still onstage face six food items (three for each player). Starting with the team in the lead, the non-isolated player in control decides which food to taste, which food to smell, and which food to touch. After the choices are made, the isolated player comes back out, sits in a chair on a pedestal in the center of the store, and puts on a blindfold. Then s/he has to identify those three foods based on the criteria their teammate set.
Again, correct answers score the item/point, but any hinting/speaking by the non-blindfolded player voids the item.
Pat has Smart Coupons for a series of items. They come out one at a time and are placed in a Family Dollar bag. The players then take turns recalling those items. An incorrect item, a repeat, or expiration of time gives the opponents the question. If the shopping list is complete (naming all items in the bag), the player who gives the last correct answer wins the question. The winner of each question wins the bag and scores as many points as there are items.
The first question has five items, with every subsequent question having two items more. The first team to score 15 points (claim 15 items) wins the game and goes on to play for $5,000; losing teams receive a $500 Family Dollar shopping spree.
The winning team faces a wall with 20 products. Each pair of items has a matching dollar amount (a total of 10 pairs), ranging from $500 to $1,000. The winning team picks two items and the values are revealed one at a time. If they match, the team wins $5,000; if they don't match, the team gets the combined total of the two amounts (between $1,050 and $1,950).
- This is only the second network daytime game show to debut after 1993, the first being the current revival of Let's Make a Deal in 2009.
- This is only the second known game show post-2010 to use Eggcrate displays, the first being Pawnography.
- Despite Pat Neely's opening spiel, "smart shopping" was never involved in the actual format. Indeed, none of the episodes even so much as mentioned prices.
- The credits for all episodes included a disclaimer that "Contestants are paid an honorarium and must meet eligibility requirements to receive announced prizes."
- 17 episodes were produced, though only the first 15 had contestants. The final two episodes were a highlight reel and a (partially) behind-the-scenes show.
- While the $5,000 top prize was never won during the show's brief run, presumably due to the 1-in-19 odds of matching the first pick, a clip of a $5,000 win can be seen briefly during Episode 16.
Paul Masvidal & Amy Correia