Welcome to the Jeopardy! Merchandise page. These are the many products/merchandise/goods that were brought to us due to the success of Jeopardy!.
Milton Bradley (1964-1984)Edit
Milton Bradley produced the first home editions of the JEOPARDY! Game. Unlike the show, there were only five categories in each round, and no separate FINAL JEOPARDY! Category. Instead, the "host" would choose one of the $100 clues in DOUBLE JEOPARDY to use as the FINAL JEOPARDY! question. Thus, each game had only 50 questions instead of the normal 61. Also, players could not go into a negative situation; per the rules, "If a player asks an incorrect question worth more money than he has, the player gives the bank all of his money (but is still in the game)*. Players cannot have 'negative dollar amounts' and cannot borrow money from another player or the bank."
Each version also came with a die and contestant clickers. At the start of each game, each player rolls the die, with the highest roller going first. Players use the clickers to "ring in" to respond; if two or more players click, they roll the die, the highest roller getting the chance to respond. At the beginning of the second round, if two or more players tie for the lowest score, they roll the die, the lowest roller going first.
As with their home editions of CONCENTRATION and PASSWORD, there was no Thirteenth Edition of the home game; the editions are numbered 1-12 and 14 (possibly due to superstitious purposes). Also, the home game never updated its dollar values/game play for the 1978-79 version of the show (no increase in values and no "Super Jeopardy!" round), even though editions were produced until 1984, just before the show returned to TV.
- This is found in the newer Pressman games only.*
Pressman (1986-90, 2004-)Edit
Pressman took over the JEOPARDY! Home game license in 1986, two years after the Alex Trebek revival began. Few changes were made to the overall game play from the MB editions; still only 5 categories per round and no separate FJ! category/clue (substitute one of the $1,000 clues). Of course, dollar values were increased tenfold to reflect the new board values. Two standard editions were released under the initial run including a "Junior" edition in 1988, an "Electric Jeopardy!" edition with a rudimentary battery-operated buzzer system and miniature scoring podiums in 1987 (thus ditching the die and play money), and a smaller Travel Edition in 1988. In 1990, a special 25th Anniversary edition was released; the 25th Anniversary refers to the original show hosted by Art Fleming, which the game mistakenly states its debut of 1965 when it actually debuted in 1964. To reflect this, the game adds in 1965 Jeopardy! games, as well as Super (Double) Jeopardy! games of both regular and 1965 versions (though the name of the game is not to be confused with the 1990 summer tournament on ABC, nor the bonus round from the short-lived 1978-79 revival).
In 2004, Pressman regained the license after losing it in 1992. Other than doubling the dollar values (substitute one of the $2,000 clues for FJ!), gameplay was the same as their previous editions. Since then, they've produced one additional "Original Edition", one "deluxe" edition in collector's tin, versions with questions based on THE SIMPSONS (also in standard and "deluxe" tin editions), and an ESPN "All Sports" edition with an electronic buzz-in device that used different sports-inspired sounds for each player's buzzer (a reprint has since been released with the standard "clickers" in place of the electronic buzzer). A "Travel Attache" version of the ESPN JEOPARDY! was also released.
ADDITIONAL NOTE: A scene where Alf is playing Electric Jeopardy! can be seen in the 1989 episode "Mind Games".
In 1992, Tyco released their own versions of JEOPARDY! This was the most unique (some would say bizarre) home edition of the game. Instead of a single game board, there were 6 separate stands, each of which could hold a card with one category's worth of clues for each round (JEOPARDY! on one side, DOUBLE JEOPARDY! on the other), and slide windows to keep track of which clues had been used. The rules allowed for each player to "host" their own category (or categories if fewer than 6 players played) rather than having a separate "emcee" who read all the clues. (It is presumed play could also be done with one player hosting all 6 categories, with gameplay closer to the show's format being used.) Also, for the first time, the game had pre-selected DAILY DOUBLE clues, but ANY category could have such clues, making for games where you could have 2 or more DAILY DOUBLES in the JEOPARDY! Round, and possibly only one or 3+ such clues in DOUBLE JEOPARDY! In addition, the FINAL JEOPARDY! clue was taken from a $1000 card, and the "host" for the FINAL JEOPARDY! round was a player who had no money, or the player with the least amount of money at the end of DOUBLE JEOPARDY!
Four editions were released; a standard first edition, a second "Master's Edition", and two Travel versions (one regular, one "Master's"). All the game cards could be used with any version of the game (home or Travel editions).
NOTE: Unlike with their WHEEL OF FORTUNE home editions, the games did not see re-release after Tyco was bought out by Mattel.
Parker Brothers (1999)Edit
In 1999, Parker Brothers released a single home edition of JEOPARDY! This was the most accurate version of a JEOPARDY! home game ever produced. The JEOPARDY! and DOUBLE JEOPARDY! rounds had six categories each, and each game had pre-selected DAILY DOUBLES in the correct amounts (one in J!, two in DJ!). And for the first time, each game had a separate FINAL JEOPARDY! Category and Clue. Also, rules were the same as on TV; most notably, players could go into negative scores, keeping track of such on separate paper.
Outset Media (2016)Edit
In 2016, Outset Media released an all new home version of Jeopardy! It came in both regular & "Deluxe" editions. This new home version is similar to the Tyco version, only with separate Final Jeopardy! cards.
The regular edition came with 72 JEOPARDY! Cards, 72 DOUBLE JEOPARDY! Cards and 36 FINAL JEOPARDY! Cards, plus play money and card stands. The Deluxe edition added 36 more JEOPARDY! cards, 36 more DOUBLE JEOPARDY! Cards and a small desk-style bell for players to "ring in" to answer.
Additionally, a "Travel Edition" was also released at the time. It included 36 JEOPARDY! Cards, 36 DOUBLE JEOPARDY! Cards and 36 FINAL JEOPARDY! Cards, with no other extras. It could be used on its own or added to either of the larger boxed editions as an expansion.
Gameplay for all three versions follows the show's format for the most part, including correcting the oversight in the Tyco-edition rules by only using one category with a DAILY DOUBLE in the JEOPARDY! Round and two such categories in the DOUBLE JEOPARDY! round (a misprint in the Travel edition rules state using two DD categories in each round). The rules for both the regular and Deluxe versions go back to the MB/Pressman rules that players cannot go into negative amounts, perhaps because of the use of play money to keep track of scores (since it doesn't have play money and states scores are kept on paper, this rule is not included). Also, there is no real way to keep track of what clues have been used in any of these versions (cards for completed categories are supposed to be turned around to their question sides when complete), so it might behoove the MC to keep track on a separate piece of paper.
Although it was made in 2016, a "Card Game" was released in the summer of 2017. Gameplay is for 2 to 4 players, who each get to play 5 colored cards from a hand of 6 in each round. Each color is assigned a category from a deck of 20 category cards, with 6 dealt out for the JEOPARDY Round, another 6 for DOUBLE JEOPARDY! and a 13th card for FINAL JEOPARDY!. For some reason, dollar values for clues are half of the current values ($100 per card played in Round One to a maximum of $500; $200 per card in Round Two to a maximum of $1000). Players play cards out of hand to determine from what category they get a clue and its' value, which depends on how many cards in that category's color have been played. There's no penalty for wrong answers. BONUS Cards in the deck count as playing two cards to the category, thus increasing the value of the question by two steps ($200 or $400, depending on the round). DAILY DOUBLE cards only double the value of the current clue, rather than allowing for a wager, and only the first such card played in Round One and the first two played in Round Two count; otherwise, they're played as regular cards. Clues are given from a deck of 56 cards, each with 20 clues & correct responses (one each from each category). FINAL JEOPARDY! is played with the 13th Category card, and pencil & paper (not included) to write down the wagers and responses.
Interactive Television (1987/1997)Edit
Originally made back in 1987, The Jeopardy! Challenger was used while watching the show by clicking on the appropriate amount of money and then clicking on the right or wrong answers depending on your own answer, as it did the figuring out all on its own.
Tiger Electronics/Hasbro (1995-2002)Edit
Parker Brothers/Hasbro (2005)Edit
A similar looking handheld game based on Hasbro & Tiger Electronics's Deluxe (1999) and Classic (2002) edition was released by Parker Brothers/Hasbro in 2005. The game itself is actually a repackaged Jeopardy! Classic Edition handheld game from Tiger & Hasbro with its original sticker label front unlike Parker Brothers & Hasbro's repackaged Tiger/Hasbro Wheel of Fortune Classic Edition released the same year.
Educational Insights (2002-)Edit
In 2002, In response to educators praising the longevity of the show's popularity and their students creating their own versions of the game to encourage student participation in class, educational toy company Educational Insights released Classroom Jeopardy!, a self-contained, programmable game system based on the show designed for use in schools. With this system, the teacher can play the role of host, while his/her students can play the game on a normal classroom television set or an interactive whiteboard. Teachers are permitted to either use standardized games created for grade levels of their classes, or write customized games of their own covering material that they are teaching at the moment. Games were written to special interchangeable cartridges which could hold up to 12 games' worth of material. The unit included one cartridge with five pre-programmed games (extra blank and pre-programmed cartridges were available separately) and wireless controllers for 3 players and the Host/Teacher. The First edition saw two releases; the first included a small LCD screen on the unit and a separate keyboard on which materiel could be reviewed/edited. Later versions removed the screen from the unit and replaced the keyboard with a "Classroom Jeopardy! Link" that connected to a PC or Mac and used included software to allow easier programming of the cartridges and saving of games to a computer. This also allowed game files to be shared via the official CJ! website. Also, the unit could be expanded with extra sets of scoreboards and/or player remotes so that up to 30 players/teams could play at once.
The success of Classroom Jeopardy! led to the release of a home-themed version called Host Your Own Jeopardy! which was released in 2004. Essentially the same system as CJ!, this version came with five extra cartridges programmed with actual JEOPARDY! games used on the show, ranging in difficulty from Teen Tournament-level to Tournament of Champions-level material.
An updated Second Edition system was released in 2011. This system used standard USB Flash Drives instead of cartridges to store games, and allowed for the use of Video and Audio clues, such as pictures, video & audio clips. Though not compatible with any of the First Edition hardware/software, it also had additional scoreboard & controller kits available.
Jakks Pacific (2005)Edit
A Plug-n-Play unit based on the show was released at the time.
MGA Entertainment (2007)Edit
ADDITIONAL NOTE: Standalone discs with additional content were planned, however, they were never released.
In the mid 90's the station.com has once had their own online multiplayer version of the game; currently there's another online game based on the show where you can play it on its website or GSN.com where there are three rounds to compete for the title of reigning Jeopardy! champion.
In 1999, a "Web tv" version of Jeopardy! where you can play along with the show while watching was available thru MSN; however, as of February 21, 2001, the service is no longer available.
An online interactive version where you can play along with reruns of the show was once available at its own website at GSN.com.
In 2009, an online cash game debuted at GSN.com by Worldwinner where, instead of six categories, it's narrowed down to three.
In 2011, in conjuction with GSN, an online Facebook game based on the show was made.
Sony has also released mobile versions.
Gamelion has made various mobile game version for cell phones and iOS devices.
A mobile phone version of Rock & Roll Jeopardy! was also released.
An app for iPad, iPhone and Android devices called Sports Jeopardy! was released in 2014.
A "World Tour" app was released in 2016.
PC & Console VersionsEdit
Milton Bradley (1981)Edit
Though the show was still cancelled and the revival was not for another three years, this was the first ever "electronic" version of the game produced. Made for their "short-lived" Omni Entertainment System, the game consisted of all audio clues played from a modified 8-track tape.
Action Graphics/Coleco (1984)Edit
Effectively the first version produced for a personal home computer. This version ran on the Coleco ADAM, essentially an upgraded version of their ColecoVision gaming console that used various PC-like peripherals. The look of the game inspired that of the later ShareData editions seen below.
ShareData published the game in 1986.
GameTek published the game editions from 1987 to 1992.
Sony ImageSoft (1994)Edit
Sony ImageSoft, a Sony brand published the game from 1994.
Graphix Zone (1994)Edit
It was re-released for the PC at the time along with add-on supplements of Sports and Movies/TV (except the original, Trebek does not appear in the Sports and movies/TV boxes).
Phillips Interactive Media (1994)Edit
A game was published for its very own CD-i brand in 1994. Instead of Johnny Gilbert, Wheel of Fortune announcer Charlie O'Donnell read the clues, and all Final Jeopardy! responses had to be written down on a piece of paper and players are to state whether they got it right or wrong.
Game.com (Tiger) (1997)Edit
A version was released for their own short-lived handheld game in 1997.
GameTek (Take 2) (1997)Edit
Hasbro Interactive (1998, 2000)Edit
Hasbro Interactive published the game editions from 1998 and 2000.
After Hasbro Interactive was acquired by Infogrames, Atari published the game from 2003.
Encore/Sony Online Entertainment (2007-2008)Edit
Various PC games were released at the time.
Sony Online Entertainment (2008)Edit
A version was released for the PlayStation3's PSN.
THQ (2010, 2012)Edit
THQ published games in 2010 and 2012: the Wii & DS game is the SD version while the Xbox 360, PS3 & Wii U game is the HD version.
Artwork from the gameEdit
Ubisoft published a version for PS4 & Xbox One respectively under the title America's Greatest Game Shows: Wheel of Fortune & Jeopardy!.
In Jeopardy!, master your lightning-quick reflexes with new streamlined controls to answer over 2,000 clues that constantly putting your smarts to the ultimate test as you compete with friends, family or players online to see if you have what it takes to make it all the way to Final Jeopardy!.
- Alex Trebek does not appear in this version at all, as a generic female voice over host takes his place. Nor is Johnny Gilbert is ever heard in the game as well.
- The game itself plays much more like a high-speed mobile game app instead of emulating from the show itself.
- The game featured four categories with three clues each as all clues are multiple choice.
- No clues are read, but the categories are.
- None of the sound effect from the show appears in the game at all (not even the Daily Double SFX).
- The "ring in" SFX is the board fill sound from the show.
- A regular and quick game are added respectively.
- The game has unlockables, but its just for backgrounds and designs.
The Great Game Company (1983)Edit
A video game version of Jeopardy! was planned to be released for the Atari 2600 and Mattel's Intellevision in 1983, but since the Video Game Crash at the time, the project never got off the ground; therefore, it was cancelled.
Majesco Entertainment (2004)Edit
An all new handheld adaptation of Jeopardy! was going to be released for Game Boy Color at the time. However, it was scrapped later on.
Slot Machine VersionsEdit
Sony Pictures Home Entertainment (2005)Edit
Jeopardy: An Inside Look at America's Favorite Quiz Show, contains these 5 episodes on DVD:
- Jeopardy!'s 1st - First episode hosted by Alex Trebek (September 10, 1984)
- Ken's 75th - Ken Jennings' losing episode (November 30, 2004)
- Ultimate I: Anyone's Game - Ultimate Tournament of Champions Finals, Game 1 (May 23, 2005)
- Ultimate II: Brad Takes Control - Ultimate Tournament of Champions Finals, Game 2 (May 24, 2005)
- Ultimate III: The Final Showdown - Ultimate Tournament of Champions, Finals Game 3 (May 25, 2005)
Written by Richard Cahpin and George Vosburgh and forwarded by Art Fleming, Art Fleming's TV Game Show Fact Book featured mostly a quiz and fact book that's been broken down into some three categories, plus a chapter of the original host's memories and the obligatory "how to be a contestant" info.
Harper (1990, 1992)Edit
The Jeopardy! Book, released in 1990, included a lot of information about the show itself, along with photos, sample game boards and a contestant sample test. The Jeopardy! Challenge book, released in 1992, is almost entirely games from various tournaments. Though Trebek and Griffin are credited as authors, their contributions are limited to a foreword introduction, as its games were created by the show's team of writers.
Secrets of the Jeopardy! Champions features hints, facts list and quizzes prepared by former big winners and not endorsed by the show.
Inside Jeopardy! by Harry Eisenburg.
A revealing look inside TV's top quiz show by Harry Eisenburg
How to Get on Jeopardy! and Win, is another book by Michael Dupee, the 1996 Tournament of Champions winner, this one offers a lot more in the way behind the scenes details and wagering strategies.
Also known as What Is Jeopardy! Quiz Book? (1-4), the first two volumes featured over 700 answers and questions from the series, were published simultaneously, the third and fourth volumes were released together in late 2000.
Barnes and Noble (2004)Edit
This is Jeopardy!, featured Sample qualifying tests, 400 Final Jeopardy! clues, behind-the-scenes info, trivia and much more in this paperback "official companion" to the series.
Prisoner of Trebekistan: A Decade in Jeopardy! is an autobiography about Bob Harris, a five-time Jeopardy! champion and Tournament of Champions finalist who actually lost about as many games as he's won through various invitational tournaments that followed.
Braniac: Adventures in the Curious, Competitive, Compulsive World of Trivia Buffs is a study of trivia itself and the people like Ken Jennings who are interested in it.
In 2014 the book was translated into Russian by Ilya Ber.
In December 2016 Jeopardy! launched the new online Jeopardy! Store for fans to purchase Jeopardy! t-shirts, glasses, mugs, hats and more.
Previously souvenirs were released, mostly through the JEOPARDY! BRAIN BUS tours and various online charity auctions.
In 1996, a Crossword Companion Roll-A-Puzzle was released.
Various day-to-day calendars have been released by Andrews McMeel.
- ↑ Jeopardy! Deluxe Edition by Tiger Electronics
- ↑ Jeopardy! Deluxe Edition manual
- ↑ Jeopardy! Deluxe Edition package
- ↑ MGA Entertainment Awarded DVD Games License from Sony Pictures Consumer Products for Jeopardy! and Wheel of Fortune
- ↑ Jeopardy!, Wheel of Fortune get iDVD spin-offs
- ↑ Jeopardy! DVD Home Game System
- ↑ Sony Unplugs Jeopardy!, Wheel for Web TV
- ↑ Sony Pictures TV launches sports trivia mobile game, Sports Jeopardy!
- ↑ Jeopardy! CD-I screencaps (via internet archive)
- ↑ Jeopardy! for Game Boy Color
- ↑ Jeopardy! "Tournament of Champions" slots circa 2002
- ↑ Jeopardy! "TOC Free Spin" slots circa 2002
- ↑ Jeopardy! Slots circa 2006
- ↑ Jeopardy! "Triple Strike" Slots circa 2008
- ↑ Jeopardy! "Triple Double Diamond" Slots circa 2009
- ↑ Jeopardy Tournament of slots including blurbs of slot machine versions of $ale of the Century, The $1,000,000 Pyramid and TPIR "Punch-A-Bunch"
- ↑ 
- ↑ 
- ↑ 
- ↑ 
- ↑ 
- ↑ J! Archive - September 10, 1984
- ↑ J! Archive - November 30, 2004
- ↑ J! Archive - May 23, 2005
- ↑ J! Archive - May 24, 2005
- ↑ J! Archive - May 25, 2005
Jeopardy! Sports Edition Gameplay
A brief clip of the "Jeopardy!" CD-i game in action, notice that the late Charlie O'Donnell is the announcer in this game instead of Johnny Gilbert
Full-length CD-i game
Jeopardy! Mobile Game
A brief clip of the Jeopardy! DVD game
Blog about Jeopardy! board game (Parker Brothers version from 1999)
Jeopardy! video game artwork @ Joel Mandish Portfolio
Jeopardy! video game artwork @ Lynwood Montgomery Portfolio
Jeopardy! (N64 prototype) site
Jeopardy! (N64) site
Jeopardy! (N64) FAQ page
Packaging for Jeopardy! for the Apple II
VirtualApple.org: Jeopardy for the Apple II
Jeopardy! Store: jeopardystore.com